Design Systems
Systems that scale
with the product.
Every design system I've built started inside a real product, not a Figma sandbox. They exist because a team needed to ship faster, stay consistent across platforms, and hand off without friction. Tokens, components, and documentation are only useful if they solve real problems at scale.
Build with, not before
Design systems are most useful when built alongside real products, not as standalone upfront deliverables. Components earn their place by solving actual problems.
Tokens are the foundation
Color, typography, spacing, and motion are defined as named tokens, not hardcoded values. This makes theming, dark mode, and cross-platform consistency tractable.
Accessibility is structural
Accessible patterns are built into components from the start: focus states, contrast ratios, screen reader semantics. Never retrofitted after the fact.
Documentation enables scale
A component without clear usage guidance, do/don't examples, and handoff notes will be misused. Documentation is part of the component, not an afterthought.
Why It Matters
Design systems aren't just component libraries. They change how teams work.
Brand consistency
Every component reflects brand identity across all touchpoints, without relying on individual judgment calls.
Faster development
Pre-built components eliminate repetitive work and let teams focus on solving unique problems.
Easier maintenance
Update once, deploy everywhere. Tokenized values and shared components make changes systematic, not scattered.
Better collaboration
A shared design language streamlines designer-developer handoffs and reduces ambiguity.
Scalability
Systems that grow with the product and team. New features build on existing patterns instead of starting from scratch.
Quality assurance
Built-in accessibility, tested patterns, and consistent behavior reduce bugs before they ship.
Time efficiency
A component library lets teams prototype faster and spend time on the hard problems, not the solved ones.
Systematic approach
Transform ad-hoc decisions into deliberate, repeatable patterns that compound over time.
Selected Systems
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Fittra Wellness · 2024
Fittra Design System
2 PlatformsZero-to-one component library for a live iOS & Android app. Built alongside the product in Figma with tokenized color, typography, and spacing. Handed off to engineering via Storybook.
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Central Ohio Counseling Association · 2024
COCA Component Library
1 PlatformAccessible, warm component library for a responsive healthcare web directory. WCAG 2.1 AA throughout. Emphasis on approachable, non-clinical visual language.
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Avance (Concept) · 2024
Avance System
3 PlatformsExploratory design system for an adaptive fitness platform. Focused on data visualization components, adaptive state patterns, and AI disclosure patterns.
Token Architecture
How tokens are structured across my systems
Tier 1 · Primitive
Raw values: every color, size, and spacing value available in the system. These are never used directly in components.
color.blue.500 = #3B8BD4color.neutral.900 = #191917space.4 = 16pxfont.size.base = 16px
Tier 2 · Semantic
Named by purpose, not value. Components use these rather than primitives. This is what makes theming and dark mode work.
color.text.primary → neutral.900color.interactive.default → blue.500space.component.gap → space.4font.body.size → font.size.base
Tier 3 · Component
Scoped to specific components. Built from semantic tokens, not primitives. Makes component-level theming surgical.
button.bg.default → interactive.defaultcard.border → border.subtleinput.focus.ring → interactive.defaultbadge.text → text.secondary
Want to talk systems?
I'm always interested in how teams are approaching design system maturity, from token architecture to documentation strategy to the tricky question of governance. If you're working through any of that, I'd love to compare notes.
Get in Touch